A downloadable asset pack

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update 3: mesh shading error with godot 4.3 fixed (if you dont want to re download you could go reimport the gltf, open it and resave everything into scenes) also new test level since re doing the mesh library rotated alot of stuff.

strange shading error since ya can see the seams


fixed in 4.3


update 2 : reupload the godot files: removed the test character controller i used in the testlevel
update: uploaded the right blend file now

Modular Room tiles made to look like its the backrooms,

ya could probably turn it into some normal office building or an abandoned one by swapping the materials on it

includes  generic props, table, chair, locker, bucket, trash can, wall plugs, light switch, key and padlock, their materials are bundled in a bunch of 2k textures

total tris: 14962

tiles and walls: 11676

props: 3286

come check on my progress on twitter
https://twitter.com/TheLoafbrr

and mastodon

https://mastodon.gamedev.place/@loafbrr

or support by giving a tip on here or these two

https://paypal.me/rmtempiq

https://ko-fi.com/loafbrrrrrr001

any amount will be appreciated :D

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
Authorloafbrr
Tags3D, backrooms, game-asset, modular-asset, office
Asset licenseCreative Commons Zero v1.0 Universal

Download

Download NowName your own price

Click download now to get access to the following files:

BackroomsLikeAssetPack_Godot.zip 170 MB
BackromsLikeAssetPack.unitypackage 89 MB
BackRoomsLikeAssetPack_fbx_gltf_blend.zip 326 MB
Props_only.zip 218 MB

Comments

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where is the license ?

(+1)

license is set as cc0

thank you
why is the license not listed on the page itself ?

(+1)

it is, just under the more information drop down

(+1)

Oohhh I did not notice that under more information at first, again thank you

Hi, what is the license for this asset? Can I use it in a commercial project? Love them btw. Thanks

its cc0 license so you can use it in commercial project.

Great thanks for the quick response. Awesome assets. Also, is there any way to change the brightness of the lights?

ya could lower the emission strength before baking GI or add in your light source to act as bulbs on the ceiling, whichever works for you

Great!

(+1)

Hi I'm downloaded this asset from unity asset store. I'm imported it my project. But material's shader was 'Hidden/InternalError'. What should I select type of shader? thank you

hi, i suggest creating a new material applying the textures to it and applying it on the appropriate material slot in the fbx,

im really sorry, i cant help you there as i dont have unity installed at the moment

(+1)

Thank you! If anyone have a same issue, set urp your project and reimport this asset. It will be solved material problem.

+) This asset is perfect

I tried loading up the TestLevel in Godot, but seems it's missing a Tutorial/FPS/player scene.

hey, im sorry about that, i removed the player scene so it should open fine without errors now, so just re-download the godot files and ya should be good to go,

(+1)

thanks!